主塔
開發邏輯
點訓練→Venus天塔→主塔→層數確定→自動編隊→開始→等小偶像跳完→NEXT→回首頁
MAA Pipeline邏輯
這裡運用到了一個等待迴圈的方式,參考如下
"start_venus_main": {
"doc": "點擊開始",
"recognition": "TemplateMatch",
"template": "start.png",
"pre_delay": 2000,
"post_delay": 2000,
"action": "Click",
"interrupt": [
"stack1"
],
"next": [
"download_check",
"next_toend"
]
},
"download_check": {
"doc": "如果要下載就確認",
"recognition": "TemplateMatch",
"template": "download_check.png",
"pre_delay": 2000,
"post_delay": 2000,
"action": "Click",
"interrupt": [
"stack1"
],
"next": [
"next_toend"
]
},
"stack1": {
"post_delay": 1000
},
這是因為在點了開始後可能會要下載歌曲,或者開始播MV,時間很久
為了怕FW等到TimeOUT所以設計了一個中斷迴圈,直到出現NEXT的按鈕